Drawing Sprites
The most fundamental task in 2D game development is drawing a sprite. Cocos2d provides the user with a lot of flexibility in this area. In this recipe we will cover drawing sprites using CCSprite, spritesheets, CCSpriteFrameCache, and CCSpriteBatchNode.
We will also go over mipmapping. To keep things fun and interesting, many recipes in this book will have a distinct theme. In this recipe we see a scene with Alice from Through The Looking Glass.