Simulating bullets

Bullets and other fast moving objects are a fundamental part of many video games.


In this recipe, we will see how to properly implement bullet physics.

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Visit our friends!

A few highly recommended friends...

  • Documentation
  • Plugins
  • Suggest Ideas
  • Support Forum
  • Themes
  • WordPress Blog
  • WordPress Planet

Archives

All entries, chronologically...

Weboy
rss
Карта